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Autodesk Meshmixer 3 is out with some interesting and useful new features!
New features:
- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
- Generate Complex tool to create a Complex from face groups
- Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
- Remesh can now automatically preserve sharp edges
- Make Pattern can now clip to active Target object
- Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to Transform, Smooth, Replace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]
Video overview:
Go get it here:
http://www.meshmixer.com/download.html
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